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Griffe mandibule

Griffe mandibule

Prix habituel £0.50 GBP
Prix habituel Prix promotionnel £0.50 GBP
| Taxes incluses. Frais d'expédition calculés à l'étape de paiement.
Product description

Once per Turn Action — {r}{r}: Attack

If you've discarded a card with 6 or more {p} this turn, this card's attacks get go again.

Features list

- Dual-Wield Potential: Allows Brutes to attack twice per turn when combined with a second claw.

- Go Again Synergy: Automatically gains "Go Again" if a card with 6+ power was discarded this turn.

- High Velocity: Essential for aggressive Brute builds that look to overwhelm opponents with multiple 3-4 power swings.

[Additional Content Block: Game Overview]

Heading: Game Overview

Description: Offensive agency in Flesh and Blood is often determined by your ability to extend the combat chain. Most actions end your turn unless they have "Go Again." Weapons like Mandible Claw are prized for their ability to generate this tempo naturally through class-specific mechanics.

[Additional Content Block: Set Highlights]

Heading: Set Highlights

Description: Crucible of War introduced the dual-wielding Mandible Claws, fundamentally changing how Brutes could be played. This set shifted the meta from single large attacks to multiple, high-pressure swings, solidifying the Brute's place as a premier aggro class.

Bullet One: Key equipment for "aggro Brute" archetypes.

Bullet Two: Enables multi-attack combat chains.

Bullet Three: Rewards tight resource management and pitch sequencing.

  • 1 CV / Aucun / Normal (Left) - Sold out
  • 1 CV / Aucun / Normal (Right) - Sold out
  • CRU / D'abord / Normal (Left) - Sold out
  • CRU / D'abord / Cold Foil (Left) - Sold out
  • CRU / D'abord / Normal (Right) - Sold out
  • CRU / D'abord / Cold Foil (Right) - Sold out
  • CRU / Illimité / Normal (Left)
  • CRU / Illimité / Rainbow Foil (Left) - Sold out
  • CRU / Illimité / Normal (Right) - Sold out
  • CRU / Illimité / Rainbow Foil (Right) - Sold out
  • HVY / Aucun / Normal (Left)
  • AKO / Aucun / Normal (Left) - Sold out
  • SKA / Aucun / Normal (Left) - Sold out

Only 7 left in stock

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Game Overview

Offensive agency in Flesh and Blood is often determined by your ability to extend the combat chain. Most actions end your turn unless they have "Go Again." Weapons like Mandible Claw are prized for their ability to generate this tempo naturally through class-specific mechanics.

Set Highlights

Crucible of War introduced the dual-wielding Mandible Claws, fundamentally changing how Brutes could be played. This set shifted the meta from single large attacks to multiple, high-pressure swings, solidifying the Brute's place as a premier aggro class.

  • Key equipment for "aggro Brute" archetypes.
  • Enables multi-attack combat chains.
  • Rewards tight resource management and pitch sequencing.

Frequently asked questions

Do I need two copies of Mandible Claw?

Yes, to fully utilize the dual-wielding capability, you should run two copies in your weapon slots.

How do I get "Go Again" on my second attack?

The condition (discarding a 6+ power card) must be met to grant the first attack "Go Again," allowing you to swing with the second.

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