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Last Stand
Last Stand
069/298
ACTION (Play on your turn or in showdowns.)
Double a friendly unit's Might this turn. Give it TEMPORARY. (Kill it at the start of its controller's Beginning Phase, before scoring.)
ACTION (Play on your turn or in showdowns.)
Double a friendly unit's Might this turn. Give it TEMPORARY. (Kill it at the start of its controller's Beginning Phase, before scoring.)
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