Guide To Flesh And Blood Card Rarities
Whether you're a competitive player or a dedicated collector, understanding the rarity system can enhance your gaming experience.
In this guide, we will help you understand Flesh and Blood card rarity, how to identify a card’s rarity, and how this affects your pulls, deck building, and the value of your collection.
Common (C)
Common (C) cards are a deck-building essential and will be the foundation of every deck you build. They are the easiest to collect and very accessible.
Pull rate: Around 12 per booster pack
Token (T)
When playing FaB, you’ll encounter the term Token a few times, but it doesn’t always mean the same thing.
First, you have the Token (T) rarity, which is our main focus. These cards contain heroes and their basic weapons and equipment, and are double-sided to ensure players have access to them from the very beginning.
Tokens can also be a card type, usually referring to effects created by other cards (e.g. the hero Viserai creates Runechant tokens).
Pull rate: 1 token per booster pack
Rare (R)
Rare (R) cards are the next step up in terms of card design and strength. These cards often feature more specialised abilities that can be used in combos or advanced in-game strategies. While stronger, rare cards are still relatively accessible.
Pull rate: 1 rare per booster pack
Super Rare (S)
Super Rare (S) cards were a valuable rarity in early sets but are no longer printed. Even so, they remain prized by players and collectors and are often sought after for specific strategies.
Pull rate: 1 in 6 booster packs (limited to Welcome to Rathe and Arcane Rising)
Majestic (M)
Majestic (M) cards tend to be more specialised in terms of mechanics and don’t fit into every deck. Often, a deck will include one or two key Majestic cards that form a major part of its strategy.
Majestic cards also feature impressive artwork, making them highly desirable for both players and collectors.
Pull rate: 1 in 12 booster packs
Legendary (L)
Legendary (L) cards feature iconic heroes, weapons, or equipment and usually have unique effects that can’t be replicated by lower-rarity cards. A single Legendary card can significantly shape your deck’s strategy.
Pull rate: 1 in 96 booster packs
Marvel (F/MV)
Marvel (F/MV) cards are typically not essential for gameplay and are mostly valued for their visual appeal. They often feature alternate artwork of popular heroes or extended borders for a premium look.
Pull rate: Very rare (varies by set)
How To Recognise Card Rarity Codes For Flesh and Blood TCG
The rarity codes in FaB have changed over the years and may seem confusing to beginners. Let’s break it down below:
Welcome to Rathe & Arcane Rising
For the first two sets, you could find information related to your card’s rarity at the bottom as white text on the black border, like in the example image.
WTR stands for Welcome to Rathe (the expansion set of the card), 004 means the card is number 4 in the set, and L means Legendary (the rarity of the card).
First Edition vs. Unlimited - How To Recognise Your Card Type
It later became easier to identify card rarity. From Crucible of War onwards, releases featured a solid coloured dot with the rarity letter inside, which was later changed to an outlined circle instead.
First Edition refers to cards without any circle dot, as well as those with a solid coloured dot. Unlimited refers to cards printed later with a circle outline instead of a filled dot.
Here’s a quick reference guide to figure out if your card is First Edition or Unlimited:
| Set Name |
No Coloured Dot |
Coloured Dot |
Circle Outline |
| Welcome to Rathe |
First Edition |
Unlimited |
X |
| Arcane Rising |
First Edition |
Unlimited |
X |
| Crucible of War |
X |
First Edition |
Unlimited |
| Monarch |
X |
First Edition |
Unlimited |
| Tales of Aria |
X |
First Edition |
Unlimited |
| Everfest |
X |
First Edition |
X |
| Uprising |
X |
X |
Unlimited |
After Uprising, all cards printed were part of the Unlimited edition.
Flesh and Blood Rainbow vs. Cold Foil Rarity - What’s The Difference?
Additional features like Rainbow foils vs. Cold foils are not as important for gameplay but can be an amazing find for collectors.
Rainbow foils are common across many TCGs. These cards shine with a rainbow effect in the light. You’ll typically find at least one Rainbow foil card in every booster pack (often a Common, but sometimes higher rarities).
Cold foils are unique to Flesh and Blood. These cards have a silvery, metallic appearance and are extremely rare — pulling one is considered very lucky.